AI Insights · Timothy · October 2022
Top 5 Military Games in Saudi Arabia Q3 2022
In Q3 2022, the top 5 military game apps in Saudi Arabia showed varying trends in downloads, revenue, and active users on a unified platform.
In Q3 2022, the top five military game apps in Saudi Arabia displayed diverse trends across key performance metrics such as downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals how each game performed over the quarter.
Top War: Battle Game from River Game HK Limited saw its weekly revenue peak at around $95K in late July before declining to approximately $52K by the end of September. Weekly downloads fluctuated, peaking at 13.3K in mid-July and ending at 8.3K in the last week of September. Active users experienced a rise from 36.9K at the start of the quarter to a peak of 58.4K in mid-July, before settling at 44.1K by quarter-end.
نداء الحرب 3 | حروب الأبطال by Babil Games demonstrated a steady revenue performance, peaking at $72K in late September. Downloads surged significantly from 0.7K at the end of June to 9.7K in mid-September, while active users increased from 5.6K to a high of 12.9K within the same period.
Call of Duty®: Mobile by Activision Publishing, Inc. maintained robust performance with weekly revenue ranging from $32K to $74K. Downloads peaked at 24.4K in early August but declined to 11.2K by the end of September. The game consistently held a large active user base, peaking at 457.8K in early August and ending the quarter at 433.1K.
INVASION: صقور العرب by TAP4FUN (HONGKONG) LIMITED experienced modest revenue, fluctuating between $10K and $33K throughout the quarter. Weekly downloads remained relatively stable, peaking at 3.4K in early September. Active users showed slight variations, starting at 3.9K and peaking at 4.7K in mid-September.
الجنرال | الحرب العالمية by Babil Games showed consistent growth in revenue, reaching a high of $17.5K in late September. Downloads saw significant spikes, peaking at 10.6K in mid-September. Active users grew steadily from 10.2K at the start of the quarter to 20.2K by the end.
For more detailed insights into the performance of these apps, visit Sensor Tower.